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Old Sep 06, 2009, 12:27 AM // 00:27   #1
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Default I need the ultimate Anti-monk build

Right now I'm playing Fort Aspenwood, I love Fort Aspenwood.

Every round so far I've seen at least 3-5 monks on Kurzick side. It's getting a tad insane.

What I'm looking for is a build, perhaps THE build, that is best designed to obliterate Monks. All Monks, whether they be Smiter Monks or regular monks.


Been seeing a lot of Smiter monks...secondary smiter monks. Weird. Really weird. Ranger/Monk smiting? So weird..
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Old Sep 06, 2009, 01:22 AM // 01:22   #2
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I would be careful about how you are wording this because asking for a build will result in your thread being closed because it goes against the forum rules. Maybe bring us a build that you are working on to deal with these monks and ask for feedback.
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Old Sep 06, 2009, 01:23 AM // 01:23   #3
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Go mesmer and shut them down, or go hammer warrior and pwn them. I play a lot of FA now a days on both kurz and luxon, 99.999% of the monks that play FA suck, its rare you get any good monks that know what they are doing. Kurz monks cant play without a gate in front of them, and luxon monks cant play unless theres a turtle next to them

For Mesmer shut down, just take a basic VoR/backfire build, most of them wont even know what the skills do, or didn't bring hex removals. For hammer warrior basic dev hammer bar, usually kills them, if not it will RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GO them up and the turtle will finish them off.
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Old Sep 06, 2009, 01:25 AM // 01:25   #4
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OAZSY4DTJgVCFOMiHC7OIDCAA

throw sb on gunther & watch the monks try to get it off asap ... cover it & it recharges in 5 seconds so hf
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Old Sep 06, 2009, 01:27 AM // 01:27   #5
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These builds from PvX work nicely, obviously you will need to tweek the builds in places to fit your playstyle and the area you play in, but they give a good base.
http://pvx.wikia.com/wiki/Build:Me/E...ination_Mesmer
http://pvx.wikia.com/wiki/Build:Me/R...r_Block_Mesmer
http://pvx.wikia.com/wiki/Build:Me/any_VoR_Mesmer

If your good with interupts you can go ranger and run something similiar to this:
http://pvx.wikia.com/wiki/Build:R/Mo...ne_Shot_Ranger

I run that bar in FA on the kurz side alot, I put savage in the optional and drop the res sig for Troll Ungeunt. That bar might not work so well on the Lux side, but its worth a shot.

Please note that asking for builds is against forum rules and you may get pinged for it.
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Old Sep 06, 2009, 01:41 AM // 01:41   #6
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There is no such thing as an "ultimate Anti-monk build"
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Old Sep 06, 2009, 02:34 AM // 02:34   #7
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the ultimate anti-monk in FA is enchantment removal.
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Old Sep 06, 2009, 03:12 AM // 03:12   #8
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PBlock.

12chars
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Old Sep 06, 2009, 03:12 AM // 03:12   #9
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Mo/N

Scourge Healing, Scourge Enchant

Cast them on Gunther and lulz.
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Old Sep 06, 2009, 04:16 AM // 04:16   #10
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the key to success is:

*****SPOILER*****

don't suck.

also, don't ask for builds without giving us anything to work off of.
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Old Sep 06, 2009, 09:14 AM // 09:14   #11
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pain of disenchant necros are pretty strong in FA, they're also very strong vs eles or anything relying heavily on enchants.

mesmer is also the obvious choice...and if you're talking melee, then a shattering assault sin is also really strong at ripping appart enchanted targets and is unblockable...the only problem is that it's melee and the general rule of thumb is that melee is not so good on FA on account of all the massive anti melee in this scenario.

edit: also in terms of an ele shatterstones are strong in assisting kills on monks in FA and often can solo kill a monk in FA (because most FA monks are very bad), mind blast eles I think are the ultimate well balanced machine for FA though, they can blast through NPCs and can't really be prot'd against...not much that a monk can do vs mb+immo spam. You can rof it or sh it or soa it...but most monks don't pack those prots (aside from rof which really isn't proting) and if they do you just swap targets since both SH and SoA have pretty long cool downs. However, ultimately monks can't keep up with the consistent pressure that mind blast eles can dish out so long as they are doing it right.

Last edited by Van Goghs Ear; Sep 06, 2009 at 09:18 AM // 09:18..
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Old Sep 06, 2009, 09:26 AM // 09:26   #12
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Generally, if you're melee, watch for them to prot themselves and then hit something else with a spike, or decoy some damage on some one, watch for them to burn their prots off, then get on them. This gets hard when you got like 3-5 of them at once but it can be done. I recomend a form of shock axe or mage hunter hammer or earth shaker hammer.

I used to run assassin gimmicks there to for kicks, stuff like shadow shroud or shroud of silence. you take a cheap unblockable chain like gold fox, wild or something, then whup ass and hope you draw a monk to clean you at the inner gates(as long as you decoy the unsteady ground away from the eles themselves, so they aren't standing in it, your only problem is the reckless haste).

Also, as said, necroes are pretty strong at making monks less of a factor.
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Old Sep 06, 2009, 06:42 PM // 18:42   #13
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Quote:
Originally Posted by sonofthort View Post
I would be careful about how you are wording this because asking for a build will result in your thread being closed because it goes against the forum rules. Maybe bring us a build that you are working on to deal with these monks and ask for feedback.
Aho, my apologies if I offended anyone.

Normally when contending with Monks I use a simple mesmer build:
Arcane Larceny
Backfire
Empathy
Simple Thievery
Energy Tap
Drain Enchantment
Ether Feast
Arcane Echo


Quote:
Please note that asking for builds is against forum rules and you may get pinged for it.
Pinged?

Last edited by ArlanKels; Sep 06, 2009 at 06:45 PM // 18:45..
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Old Sep 06, 2009, 09:02 PM // 21:02   #14
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Quote:
Originally Posted by ArlanKels View Post
Right now I'm playing Fort Aspenwood, I love Fort Aspenwood.

Every round so far I've seen at least 3-5 monks on Kurzick side. It's getting a tad insane.

What I'm looking for is a build, perhaps THE build, that is best designed to obliterate Monks. All Monks, whether they be Smiter Monks or regular monks.
Wish I had 3 monks on my team when I played FA... It's the Luxons that always seem to bring them.
Damn I miss being Lux...

Anyway, you aren't going to find one build that will obliterate the variety of monks. Strong caster shutdown is available to mesmers and used skillfully, can put a monk down or at least make them somewhat impotent.

Generally the monks seem to be various WoH hybrid like builds. Soul Bind or Scourge Healing could be used to help negate their healing, but you'll need to cover it with something.
Heavy prot monks are more easily countered with decent enchantment removal - Rend Enchantments, Pain of Disenchantment and various others suffice.

Smiters are less annoying. Standard anti-caster will usually put them down. Or just heavy damage, but watch for Reversal of Damage, it can be annoying.


As always, stuff like knockdown, interrupts, skill disabling and heavy pressure can kill monks. Unfortunatly, the players in FA tend to be somewhat incompetent.
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Old Sep 07, 2009, 08:20 AM // 08:20   #15
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Quote:
Originally Posted by ArlanKels View Post
Aho, my apologies if I offended anyone.

Normally when contending with Monks I use a simple mesmer build:
Arcane Larceny
Backfire
Empathy
Simple Thievery
Energy Tap
Drain Enchantment
Ether Feast
Arcane Echo




Pinged?
if you really want to shut a monk down on a mes try this build:

Domination 12 +1 +1
Fast Cast 9 +1
Inspiration 9 +1

survivor insc + rune of resto for cripple reduction

sets:

40/40 dom set
high energy dom set +15 +15
minus cripple shield and low e spear (+15 dmg -5e) +30 +30 fort
final set is optional, could include + armor vs fire or 40/40 inspiration set.

[E] Glyph Renewal
Diversion
Shame
Shatter Enchantment
Power Drain
Cry of Frustration (or Pleak, but cry is more versatile)
Drain Enchantment (or inspired enchant is often used to avoid interrupts but I wouldn't worry so much in FA since you aren't sitting at the stand with a cripshot camping you, plus drain synergizes better with renewal)
8th slot is optional since you don't need a res sig...either a run buff like storm djinn's or ether feast if you aren't brave enough to run without a self heal.

tips: glyph renew shame and diversion spam your target (try to do this when the monk is under pressure...randomly doing this will just kill your energy, glyph renewing shatter will also really kill your energy but sometimes it is worth it. Pdrain safe targets like fire eles...try to avoid risking the use of your pdrain on a prot monk unless you know he's going to use guardian or SoA. Glyph renew cry of frustration vs. spirit spammers. Drain ele attunments. Save your shatters if you can to spike WITH the turtles. Spiking with the turtles usually leads to a kill regardless of if a monk is watching an NPC or not.

This is way more fun to play then a scrubby VoR mesmer lite bar.

In regards to skills like empathy and anti melee....FA is VERY melee unfriendly for both sides...I wouldn't even bother running it. I always find it ammusing when necros bring skills like SS and insidious...it's such a waste of a skill bar, and if your concern is killing NPCs there are better skill bars to run.

With this mesmer bar, you are damage assist, breaking down defence to allow your main dmg dealers to clear paths quicker...don't try going solo, and don't go attacking mines, etc. Let eles clear them.

Last edited by Van Goghs Ear; Sep 07, 2009 at 08:31 AM // 08:31..
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Old Sep 07, 2009, 10:33 AM // 10:33   #16
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GoR domination mesmer is the best anti-monk build you can have to take them down on your own. Just keep pressuring them with constant diversion is more than suffice to shut them down. VoR mesmer is only effective if the monk is also facing pressure at other fronts which is highly unlikely given that they usually hide behind gates happily protting and healing away. PBlock is a decent gamble given that most monks are hybrids and they can retreat out of your casting range for subsequent interrupts easily due to the vast map and its many obstacles.
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Old Sep 07, 2009, 11:29 AM // 11:29   #17
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If you are having troubles with bonders I'd use Shadow Shroud to prevent constant enchantments on them. Just put Shadow Shroud on the NPC and put your attention on the Monks by trying to diversion and interrupt their hex removal and healing skills. Your team should do the NPC killing.

Well of The Profane is also another nice spell to prevent constant prots on the NPC/Gunther. Just put it right next to the NPC and try to diversion all of the monks healing skills.

These two skills are very underestimated. I play with Shadow Shroud a lot of it help keep those pesky bonders out of the way. Most of the time, the monks don't even carry hex removal but just prots and heals.

I prefer to use these rather than enchantment removals because enchant removals have cooldowns. 1 seconds after enchant removals, the monks can prot and heal it right back up. Shadow Shroud and Well of the Profane last a full 8 to 18 seconds which is enough time for your team to spike the NPC/Gunther and outdamage heals.
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Old Sep 07, 2009, 11:59 AM // 11:59   #18
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Quote:
Originally Posted by GourangaPizza View Post
GoR domination mesmer is the best anti-monk build you can have to take them down on your own. Just keep pressuring them with constant diversion is more than suffice to shut them down. VoR mesmer is only effective if the monk is also facing pressure at other fronts which is highly unlikely given that they usually hide behind gates happily protting and healing away. PBlock is a decent gamble given that most monks are hybrids and they can retreat out of your casting range for subsequent interrupts easily due to the vast map and its many obstacles.
my only issue with Pblock is that the typical monk is going to be packing WoH on 3/4 cast and patient on 1/4 cast. The only likely interrupt on a WoH monk is going to be Guardian, and that will only disable a potential rof + guardian. There is the possibility of Pblocking a cure hex but on a 12 second cool down it won't leave a large window to pblock it. On average most people can't interrupt a 3/4 second cast unless it's on a predictable cast pattern like a Bsurge for example, or if you're working with a hammer warrior or other KD class to use your interrupts in the same manner as a quarter knock.

Now if you're facing a ZB monk, then they are screwed. If a monk is packing orison and/or heal breeze these are easy pblocks, but then...do you really need to pblock a monk using orison and heal breeze?



I also like the WoP tip. Profane is a great way to eliminate enchants, and people are usually dumb enough to stand around in it, and NPCs have no choice.

Ultimately I like the GoR mesmer the best because diversion is one of the single best GENERAL counters in the game. You can use it virtually on anyone for shutdown, even ghey defy pain warriors who try to hold up your turtles.
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Old Sep 08, 2009, 03:45 AM // 03:45   #19
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Devastating Hammer warriors FTW?
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Old Sep 08, 2009, 03:51 AM // 03:51   #20
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Piss off both monks and melee.
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